# Transform Panel
Alternatively, objects or path points can be numerically moved, rotated, scaled or slanted using the _**Transform panel**_.
Select the objects/path points that you wish to transform, go to **Modify > Rotate & Transform > Transform** [**⌘** - **⇧** - **T**] to open the Transform panel and choose from the tab menu between:
#### Move
(image: transformpanel1.jpg width:750)
1. **Horizontal & Vertical** - Numerically change the position of your object and set the measurement units to be used for the movement from: percent, pixels, inches, centimeters and millimeters.
2. **Distance** - Numerically set the distance or the direction of the movement using the Angle input box or the spinner.
3. **Copy** - Clicking this button will duplicate the objects first and then apply the rotation to the copied objects.
#### Rotate
(image: transformpanel2.jpg width:750)
1. **Angle** - Numerically set a rotation angle or use the angle spinner.
2. **Rotation Origin** - Numerically set the position of the reference point or click one of the nine preset reference points.
3. **Copy** - Clicking this button will duplicate the objects in the direction set in the Angle input box or with the Angle spinner.
#### Scale
(image: transformpanel3.jpg width:750)
1. **Width & Height** - Numerically change the size of your object and set the measurement units to be used for the scaling from: percent, pixels, inches, centimeters and millimeters.
2. **Scale Origin & Effects** - Set the position of the reference point and check the _**Scale styles and effects**_ box to also scale any effects applied to your objects.
3. **Copy** - Clicking this button will duplicate the objects first and then apply the scaling to the copied objects.
#### Shear
(image: transformpanel4.jpg width:750)
1. **Horizontal & Vertical** - Numerically set the shear angles or use the angle spinners.
2. **Origin** - Numerically set the position of the reference point or click one of the nine preset reference points.
3. **Copy** - Clicking this button will duplicate the objects first and then apply the slant transformation to the copied objects.
Next: Multiplying Objects >